Rosa, José SantaSouza, Cleiton Venâncio de2021-09-302021-09-302021-09-09SOUZA, Cleiton Venâncio de. Acessibilidade e cultura em jogos de cartas colecionáveis: desenvolvimento do jogo “Conflito América: A Guerra do Paraguai”. Orientador: José Santa Rosa. 2021. 92 f. Trabalho de Conclusão de Curso (Graduação em Design) - Departamento de Artes, Universidade Federal do Rio Grande do Norte, Natal, 2021.https://repositorio.ufrn.br/handle/123456789/40840The present work has as objective the development of a collectible card game (CCG) called “America Conflict: The Paraguay War”, which consists of an authorial CCG, based on the history and culture of the Americas. Using design tools, techniques and methods in the conception, the objective was also to research and apply accessibility guidelines to the game. The pre-production, production and post-production phases were dealt with in this work; divided between the ideation, research, development and implementation stages according to the proposed methodology. As a result, this Undergraduate thesis obtained the idealization of an inclusive collectible card game, as well as the prospect of historical references. It is expected that the ideas presented serve as inspiration and reference for future work from the perspective of accessibility and conscious game development.Attribution-NoDerivs 3.0 Brazilhttp://creativecommons.org/licenses/by-nd/3.0/br/Jogos de Cartas colecionáveisAcessibilidadeCulturaDesign de jogosAcessibilidade e cultura em jogos de cartas colecionáveis : desenvolvimento do jogo “Conflito América: A Guerra do Paraguai”Accessibility and culture in collectible card games: development of the game “Conflict America: The Paraguay War”bachelorThesis