Santos, Selan Rodrigues dosOliveira, Débora Emili Costa2019-06-272021-09-202019-06-272021-09-202019-06-19OLIVEIRA, Débora Emili Costa. PixeR: um renderizador de cenas 3D utilizando projetosarquitetônicos criados a partir do Revit. 2019. 70 f. TCC (Graduação) - Curso de Bacharelado em Ciência da Computação, Departamento de Informática e Matemática Aplicada, Universidade Federal do Rio Grande do Norte, Natal, 2019.https://repositorio.ufrn.br/handle/123456789/34168Three-dimensional (3D) rendering is a necessary design tool for communication between architects and clients, capable of providing an understandable visual interpretation from complex architectural designs. Currently, there are numerous renderers in the market, and from the research done in this work, it was verified that most are paid and closed source, which ends up making the process of creating the architectural project more expensive. The objective of this work is to present PixeR, an open source Ray Tracing rendering option as a plugin for Revit, which is software for architecture, urban planning, engineering and design. The Ray Tracing implemented is based on the classical algorithm of (WHITTED, 1980), being able to simulate the optical effects of reflection and refraction and light scattering. As a result, the renderer simulates textures, the solar position, diffuse lights, etc. This work collaborates with the free software community, which can add improvements to PixeR, such as adding new textures and materials, to optimize the code to run faster, among others.Attribution 3.0 Brazilhttp://creativecommons.org/licenses/by/3.0/br/Computação GráficaRevitRenderizadorRay TracingPixeR: um renderizador de cenas 3D utilizando projetosarquitetônicos criados a partir do RevitPixeR: a render of 3D scene using architectural projects created from The RevitbachelorThesis