Lima Neto, José MelinhoAndrade, Haylla Stefany dos Santos2023-12-202023-12-202023-12-05ANDRADE, Haylla Stefany dos Santos. O uso de jogos como uma ferramenta didática no ensino da matemática. 2023. 42 f. Trabalho de Conclusão de Curso (Licenciatura em Matemática) - Departamento de Ciências Exatas e Aplicada, Centro de Ensino Superior do Seridó, Universidade Federal do Rio Grande do Norte, Caicó, 2023.https://repositorio.ufrn.br/handle/123456789/56319The main objective of this work was to present the importance of using games as a didactic tool for teaching mathematics, specifically in the context of children, adolescents and teachers in the school environment. This work was based on research in articles and dissertations, discussing various factors, improving and presenting strategies that can promote possible alternatives for teaching actions. In summary, the general characteristics of this theme promote a transformation in the student's life in their educational process, improving not only the use of the content covered in the classroom, but also the desire to train basic and logical concepts. To this end, it was necessary to reflect on the complexities surrounding the teaching of mathematics, including the relevance of planning and using games adopted by the teacher. Furthermore, alternatives are created to overcome the aforementioned challenges, listing and suggesting resources that can promote educational innovation.Attribution 3.0 Brazilhttp://creativecommons.org/licenses/by/3.0/br/Complexidades educacionaisJogos tradicionaisPlanejamento docentePlataformas digitaisEducational ComplexitiesTraditional GamesTeaching PlanningDigital PlatformsO uso de jogos como uma ferramenta didática no ensino da matemáticaThe use of games as a teaching tool in teaching mathematicsbachelorThesisCNPQ::CIENCIAS EXATAS E DA TERRA::MATEMATICA