Andrade, Adja Ferreira deSilva, David Harlyson Poroca da2020-01-212020-01-212019-09-03SILVA, David Harlyson Poroca da. Avaliação formativa digital: uma proposta baseada na gamificação e na aprendizagem colaborativa. 2019. 113f. Dissertação (Mestrado Profissional em Inovação em Tecnologias Educacionais) - Instituto Metrópole Digital, Universidade Federal do Rio Grande do Norte, Natal, 2019.https://repositorio.ufrn.br/jspui/handle/123456789/28338Formative assessment is seen as a pedagogical process capable of assessing whether the students' learning process is meeting the pedagogical objectives proposed by the teacher. This process is continuous, which means that the teacher needs data regarding the students' performance in the process so that it can be possible to evaluate to what extent they are “learning” what was proposed and if they need pedagogical intervention. However, this process, when done manually, makes the teacher's task exhausting due to the amount of data that needs to be collected and analyzed so that he can know where to intervene and who needs intervention. In addition, some data are difficult to obtain, specially in a collaborative environment, which is the achievement of a student in group activities, as only data related to the group as a whole can be more easily collected, neglecting individual performance within the group; in other words, the extent to which each member of the group contributed to the final outcome. Therefore, this project proposes a software model capable of obtaining this data, besides introducing the concept of gamification in the evaluation process, making it a more engaging activity for students. An evaluation conducted with a group of students revealed that the model, when applied in a collaborative learning environment with gamification elements, was able to increase their performance in the proposed activity and provide the teacher with relevant process data.Acesso AbertoAvaliação formativaAprendizagem colaborativaGamificaçãoAvaliação formativa digital: uma proposta baseada na gamificação e na aprendizagem colaborativamasterThesisCNPQ::CIENCIAS HUMANAS::EDUCACAO