Aranha, Eduardo Henrique da SilvaMesquita, Hugo Henrique de Oliveira2017-11-072017-11-072017-07-28MESQUITA, Hugo Henrique de Oliveira. Uma abordagem para o desenvolvimento de jogos digitais educativos no ensino básico. 2017. 71f. Dissertação (Mestrado em Sistemas e Computação) - Centro de Ciências Exatas e da Terra, Universidade Federal do Rio Grande do Norte, Natal, 2017.https://repositorio.ufrn.br/jspui/handle/123456789/24206The digital educational games are pointed out as a good tool when used in the classroom, because it inserts the students in a playful learning environment, in a way that, it provides the development of diverse abilities. However, it is not always possible for the teacher to achieve games that fit the educational profile that he or she wishes, making it often unfeasible for use in the school context. Based on this context, this work presents the design and implementation of a platform that aims to provide teachers and students with the possibility of creating games in a simple and intuitive way, and that allows teachers to adapt the content of the games to their pedagogical objectives. The results of this research contribute to future innovations in the theoretical and practical fields, in the definition of a component-based approach and the development of a platform both promoting the development of digital educational games with different pedagogical objectives. In view of the presented results, it is considered that the platform proposed together with its motivational approach, presented potentially effective results.Acesso AbertoJogos digitais educativosPlataforma de desenvolvimento de jogosJogos digitais no ensino básicoUma abordagem para o desenvolvimento de jogos digitais educativos no ensino básicomasterThesisCNPQ::CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO::SISTEMAS DE COMPUTACAO