Alves, Caroline VieiraSilva, Tatiane Alves daLucena, Eudes Euler de Sousa2021-03-102021-03-102021-01-16ALVES, Caroline Vieira; SILVA, Tatiane Alves da; LUCENA, Eudes Euler de Sousa. A ludicidade como estratégia de educação em saúde bucal no centro de atenção psicossocial álcool e drogas: relato de experiência. Revista Ciência Plural, [s. l.], v. 7, p. 177-190, 2021. Disponível em: https://periodicos.ufrn.br/rcp/article/view/19753. Acesso em: 02 mar. 2021. https://doi.org/10.21680/2446-7286.2021v7n1ID197532446-7286https://repositorio.ufrn.br/handle/123456789/31784Introduction: oral health education has an important role in the process of empowering users of the Psychosocial Care Center for Alcohol and Drugs, a space specialized in psychosocial care for these users. The nature of these substances, whether licit (alcohol and tobacco) or illicit (hallucinogens, opioids, sedatives, etc.), has a devastating effect on oral tissues and impairs quality of life. Objective: to describe a game-building workshop to promote oral health care in that Center in the city of Caicó, Rio Grande do Norte. Methodology: during the second year of the Primary Care Residency Program at the Multicampi School of Medical Sciences at the Federal University of Rio Grande do Norte, there is a rotation within the services of secondary and tertiary care in the Municipal Health System. The described intervention took place in May/2019. Meetings were held addressing the theme of oral health, conducted by the resident dentist with the participation of the artisan, psychologist and physical education professional. 10 to 15 users of both sexes were present at the meetings. During the three meetings, games were built and used, there was also a conversation about oral health and a chart with oral hygiene guidelines was produced. The activity took place in the space destined for the craft workshops that were part of the service routine. Results: four educational games and a chart with oral hygiene guidelines were produced, which were made available to service users. Conclusions: this activity, in addition to being an opportunity for creative leisure, can contribute to the understanding of content related to oral health that are addressed within the game, encourages discussion on the topic and stimulates self-care, reinforcing and guiding good hygiene practicesAttribution-NonCommercial-ShareAlike 3.0 Brazilhttp://creativecommons.org/licenses/by-nc-sa/3.0/br/Jogos recreativosOdontologiaPromoção da saúdeSaúde mentalRecreational gamesDentistryHealth promotionMental healthA ludicidade como estratégia de educação em saúde bucal no centro de atenção psicossocial álcool e drogas: relato de experiênciaLudicity as a statregy in oral health education at psychosocial care center for alcohol and drugs: experience reportarticle10.21680/2446-7286.2021v7n1ID19753