Dozena, AlessandroGuimarães, Magno Elias de Souza2018-12-132018-12-132018-08-29GUIMARÃES, Magno Elias de Souza. Jogar, brincar e aprender: a construção de um jogo de tabuleiro para ser utilizado nas aulas de geografia. 2018. 109f. Dissertação (Mestrado Profissional em Geografia) - Centro de Ciências Humanas, Letras e Artes, Universidade Federal do Rio Grande do Norte, Natal, 2018.https://repositorio.ufrn.br/jspui/handle/123456789/26352The present work has as main objective a game called Geografia, Imagem e Ação and your contribution to the geography classes. The game arises from the need of different methodologies in the classroom and thus contributes to the teaching of this discipline. The theoretical framework starts from a historical survey on the use of games throughout history, as well as its positive aspects for teaching and learning and the construction of a product totally aimed to be applied in geography classes. The methodology of the game was based in three applications at different times and with three classes of the sixth year, besides the application of a questionnaire about the game. It was carried out in a private school in Parnamirim/RN. It is believed that at the end of the experiment, the built game can turn a permanent aid tool for teachers. With this relevant creation, most of important subjects that are studied will be reinforced. For example, the concepts of Place, Landscape, Geography, Geology, Geomorphology, among others. Thus contributing in this way to the fixing of contents.Acesso AbertoJogoGeografiaAçãoEnsinoAprendizagemJogar, brincar e aprender: a construção de um jogo de tabuleiro para ser utilizado nas aulas de geografiamasterThesisCNPQ::CIENCIAS HUMANAS::GEOGRAFIA: MESTRADO PROFISSIONAL (GEOPROF)