Use este identificador para citar ou linkar para este item: https://repositorio.ufrn.br/handle/123456789/24444
Título: The H-N2N framework: towards providing interperception in massive applications
Autor(es): Burlamaqui, Aquiles Medeiros Filgueira
Azevedo, Samuel Oliveira de
Dantas, Rummenigge Rudson
Schneider, Claúdio Alexandre
Xavier, Josivan
Melo, Julio Cesar Paulino de
Goncalves, Luiz Marcos Garcia
Souza Filho, Guido Lemos de
Oliveira, Jauvane Cavalcante de
Palavras-chave: Massive interaction;Multi-user gaming;Accessibility;Interperception
Data do documento: 23-Mai-2009
Editor: Springer
Referência: BURLAMAQUI, Aquiles Medeiros Filgueira et al. The H-N2N framework: towards providing interperception in massive applications. Multimedia Tools and Applications, n.45, p. 215-245, 2009. Disponível em: <http://dx.doi.org/10.1007/s11042-009-0305-9>. Acesso em: 16 out. 2017.
Resumo: We propose a framework with a flexible architecture that have been designed and implemented for collaborative interaction of users, to be applied in massive applications through the Web. We introduce the concept of interperception and use technologies as massive virtual environments and teleoperation for the creation of environments (mixing virtual and real ones) in order to promote accessibility and transparency in the interaction between people, and between people and animate devices (such as robots) through the Web. Experiments with massive games, with interactive applications in digital television, with users and robots interacting in virtual and real versions of museums and cultural centers are presented to validate our proposal
URI: https://repositorio.ufrn.br/jspui/handle/123456789/24444
ISSN: 1573-7721
Aparece nas coleções:ECT - Artigos publicados em periódicos

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